Sunday, June 20, 2010

Collision Reactor

I had another idea before turning in this one but it wasn't going well and fixing it would take a while so I decided to do another idea I had in mind just in case the first one would fail. So then came this one and I am still a little confused about using reactor but in the end, the results were great and pretty cool. I can't wait to practice using the reactor with my own future projects.


Thursday, June 17, 2010

Pencil Wars!!!!

This is my final project. It is a composite piece placing 3ds into a real life scenery. I wasn't able to get everything that I wanted but I am pleased with it. I think I will eventually have Pencil Wars II when I get a little better.

My Toy World

I had so much fun with this project and was happy for it to be the final. It's been a fun time in this class with the students the the teacher himself. I hope everyone else that wants to or has joined this class to have even more fun. ^_^

Project 5

I am very unhappy with this project. I ran out of time due to unforeseen errors. But I do like this program, I only wish we had more time to work with it.

Tuesday, June 15, 2010

My bowling skills



I had fun with this project and finally got to upload it *Crashed my computer a few times* with the reactor simulator i made the effect of bowling and was impressed with my results, although the camera is a bit screwy, i kinda like it and wouldn't change it at all. The colors are also fascinating and came out very well, loving the material.

Project 5: Composite

Title: Ozymandias was Here
I selected this image for the background as I found it to be a great juxtaposition for both Ancient/Modern and Destruction/Reconstruction.
References:
poems by P. B. Shelley and H. Smith
image file: "Ninth Pylon at Karnak"; location: Wikipedia; (copyright holder has released this work into the public domain)
...........this is starting to be fun now. Thanks Aaron, everybody!

Real World Application

This project was fun to play around with. There are so many applications that can be used with this type feature for 3Ds Max. The most difficult part of the project was getting the lighting and the shadow to look correct as the object moved across the plane with the Matte/Shadow material added to it. I believe it turned out pretty good.

Project 4 - Reactor

This project was a little bit challenging but fun. Making sure that the unyielding and inactivity of the correct objects were crucial in making sure that the reactor worked properly. The materials added gave the project a little boost in eye appeal along with adding more elastisity to the floor and the walls to give the balls falling a little more "bounce in their step".

Monday, June 14, 2010

Bring it to Life

This is my second time trying to post. The video is smaller due to the limitations of blogger. I had fun doing this project. I had to play with the lighting so the duck's shadow was the same as the kayak.

Sunday, June 13, 2010

Reactor

This was a fun project. It was a bit challenging trying to get the apples to look just right, but I think it came out pretty well. I look forward to playing with the reactor tool more in the future.

Thursday, June 10, 2010

this is my original reactor scene, but the snowball for some reason goes right though instead of making him fall apart.

This is our reactor project. Since I lost my other file, this is what I have.

Reactor Project

The reactor project was fun but I wish that this was a 2 week project because I am sure you could do some pretty awsome things. But it was nice learning a little bit more of 3DMs.

Monday, June 7, 2010

Reactor Simulator

My first effort with a water reactor. This 6 second animation took 1.5 hours to process.

Reactor

This was a fun project.
I really enjoyed playing with the reactor as it was fun to see the different changes you could do just by changing the mass.

ONG Reactor Blaster!!

With this project I had to play around with the reactor. I decided to make a series of sloping planes in which the ball made its way down to the pins at the bottom. I had to play around with the gravity to get enough speed/enertia for the ball to hit the pins at the bottom.

Friday, June 4, 2010

Particle/Fabric (update)

Here is final animation for this project. I was able to get the water/drape effect to match design intent with a 2 sided plane. Rendering this 3 second clip took 30 minute to process.

Thursday, June 3, 2010

ONG Cloth and Particle

With this project I was able to make two flags move with 2 different winds. The original version of this project was a lot more detailed with a lot more objects in the scene but I had to alter it to fit Blogger's space availability.

This is our cloth and particle project. I tried making a fish in a tub spitting out water, but what comes out of his mouth really looks more like blobs. The towel over the bathtub is the one with the cloth effect.

My Super Man Project

I had fun with this project and finally got to learn on how to make it rain and add a background. The cloth was very fun, and soon i will be able to make not only a cape, but a scarf as well.

Peter Wakem

WHAT A FANTASTIC PROJECT. My computer crashed at school twice. my computer at home only has 3d model max 2011 which doesnt jive with 2008. everytime i went to work on it between classes, the room was locked. sooooooo...i spent the first half of the next class, working on homework, missing the lecture for the next project. I really enjoied this project, can i please do it again?

"Cloth and Particles"

This project was fun, especially creating the umbrella and beach ball models. Making the cloth look realistic without having an object other than the ground to collide with was tricky. I was relieved to learn making it rain was not as hard as I thought it would be. The biggest challenge was uploading it to the blog. I look forward to playing with cloth and particles more when I get some time...


Wednesday, June 2, 2010

Cloth & Particle

I really enjoyed this project. It was a challenge to stop the cloth from tearing. It was also difficult to upload so I hope this time it works.