Thursday, April 29, 2010
3Ds Max, creating complex volumes
My approach:
Having some familiarity with AutoCad, I'm relying on keyboard entry of x-y coordinates to construct accurate 2D shapes that can be extruded. These die-cut pieces can then be whittled to the desired form and joined with others to generate more complex assemblies.
Monday, March 22, 2010
practical
Project 5 - "Bring It To Life"
I spent some time trying to find the right place to take my photograph, and once i did I wanted to learn something new to show as part of the 3D animation... This project shows some reactor simulations as well as a path constraint to make the crayon appear as if it was writting on the paper.
Sunday, March 21, 2010
Ashley Tyson "Bring it to life"
I couldn't figure out what I wanted to do for
this project. Once I figured it out it turned
out good. I like it I added the fire in the
fireplace.
Ashley Tyson "Reactor Simulator"
I got to use the water reactor. It was fun
and it gave a really interesting look. I still
have difficulties with the camera though.
Thursday, March 18, 2010
Tuesday, March 16, 2010
Monday, March 15, 2010
reactor simulation
This was difficult to render because of materials.
I had to remove the floor, shadows and other things. After that, it worked fine.
Tuesday, March 9, 2010
Monday, March 8, 2010
Cloth & Particle
This was a real pain. My old laptop must have been maxed out. The program kept crashing when I'd try to alter things, especially the time line. It got to the point as I was working on the 2nd particle reactor it was nearly impossible to do anything. I decided not to push my luck and just render what I had. It took about 8 attempts to render and a lot of wasted time waiting for it to render and then have it crash. I finally got it to render, although it took 2 hours.
Wednesday, March 3, 2010
Project 3 "Cloth"
Monday, March 1, 2010
flag and particle
This lesson involved applying a cloth modifier, gravity, wind and particle stream. Tweaking the wind was the most difficult. The particle still is not what I hoped it would be.
Monday, February 22, 2010
Fly through animation
The hardest part for me with this project was moving the camera in steady realistic way. I learned how use cameras and lighting to make my scenes better and more interesting.
Thursday, February 18, 2010
project two flyby
The biggest challenge seems to be the camera movement. As I worked with it more, I got a little more familiar with it and it got easier. The actual construction of the letters and assigning materials is a walk in the park, but the camera work is tricky. I have a feeling I will be practicing this a lot.
Wednesday, February 17, 2010
project Two Jose J. Pita
=)
Ashley's Project 2 "Fly Through"
This project was a little complicating. The
logo gave me many difficulties. What you
should do if you create your logo in
Illustrator is create outlines, then save it
as Illustrator 8. When you bring it in to 3DS
Max, extrude it, you will see that all of the
letters with holes in it are filled in because
it is a shape. Click where the hole should be
on each letter, and delete the extrude for
them. Click the inside lines of each letter, go
into the vertex on the modifier list, click
attach, click the outside of that letter, then
click show end result. That was the most
difficult part of this project.
project2
Because thie is a company that installs home theaters, I decided to use Hollywood premier type spotlights to light it.
Tuesday, February 16, 2010
Monday, February 15, 2010
This video show the Melt Modifier a lot... I liked the effect of the letters melting & by reversing the process It appears as if the letters we're forming from puddles on the ground. I added a snake-like camera movement going through the letters & coming to a stop at the DC logo... I placed two omni lights at both ends so that I could have shadows coming from all letters & angles...
Monday, February 8, 2010
Marty Childers Project 1
My main problem was trying to follow my notes. I took notes during class rather than following along on the computer.



